Zones are combat areas where players fight monsters for XP, coins, and loot. Boss encounters every 10 battles (except Smelly Planet). Support party play up to 3 players. Tiers T0–T5.
Zone List
| Zone | Boss | Description |
|---|---|---|
| Smelly Planet | None | Starting zone |
| Swamp Planet | Giant Shoebill | Wetland creatures |
| Aqua Planet | Marine Huntress | Ocean creatures |
| Jungle Planet | Luna Empress | Forest creatures |
| Gobo Planet | Gobo Chieftain | Gobo tribes |
| Planet Of The Eyes | The Watcher | Eye creatures |
| Sorcerer’s Tower | Chronofrost Sorcerer | Magical creatures |
| Bear With It | Red Panda | Bear creatures |
| Golem Cave | Crystal Colossus | Stone creatures |
| Twilight Zone | Dusk Revenant | Undead creatures |
| Infernal Abyss | Demonic Overlord | Demonic creatures |
Zone Mechanics
- Travel time: 15s
- Max party: 3 players
- Boss: every 10 battles
- Random encounters: 1-4 enemies
- Strength limit: max 250 combined
- Respawn: 3s between, 150s player
Tier Scaling
Monster Stats
Level: Base × (1 + 0.25 × tier) + 20 × tier
Defense: × (1 + 0.15 × tier)
XP: × (1 + 0.5 × tier)
Drop Rates
Drop Rate = Base × (1 + 0.1 × tier)
Treasure chests exempt from tier scaling.
Dungeon Integration
Dungeon tier adds to monster base tier (can create T6+). Advanced charms only drop at T4–T5.