Water Mage guide by CrazyTrain. Translated by Stella. Last updated: Jan 2025.
Overview
Water Mage is weak before fully equipped. Combines damage + support. Lacks survivability. Painful early leveling. Mainstream: level as Fire Mage, then transition.
Gear Progression
| Magic | Weapon | Offhand | Set |
|---|---|---|---|
| 1-15 | Wooden Water/Fire Staff | Empty | Cotton |
| 15-35 | Birch Fire → Cedar Fire | Empty | Linen → Bamboo |
| 35-55 | Purpleheart Fire → Ginkgo Fire | — | Bamboo +10 |
| 55-65 | — | — | Silk + Flaming set +10 |
| 65-75 | Redwood Fire +10 | — | Silk +10 |
| 75-80 | Frost Staff +10 | Tome of Elements +10 | Radiant +10 + Sorcerer Boots +10 |
| 85+ | Frost Staff +10 | — | — |
Farming Route
Smelly Planet minions → Stinky → Swamp → Smelly Elite. Use experience coffee → magic coffee → intelligence/channeling coffee.
Endgame (Combat Level 125+)
Go Enchanted Fortress for Rippling Trident. Party with Water Mage + Nature Mage in Golem Cave (Elite) or Infernal Abyss (Elite). Can achieve 180+ EPH in Golem Cave Elite, 50M+/day.
Requirements: abilities lv60+ (except aura), Mystical Study lv6+, +5 Guzzling Pouch, +3/+5 Rippling Trident, combat level 125.