Combat skill. Determines max HP. Each level = 10 HP.
Max HP = floor(10 × (10 + Effective Stamina Level) + Equipment HP)
Buffs
- Dining Room: +1 Stamina/level (up to +8)
- Stamina Coffee: +3 flat + 8% ratio, scales with Drink Concentration
Dining Room
House room. Each level: +1 Stamina, +0.03% HP regen, +0.05% Wisdom, +0.2% Rare Find.
Combat Level
Combat Level = 0.1 × (Stamina + Int + Attack + Defense + MAX(Melee, Ranged, Magic))
+ 0.5 × MAX(Attack, Defense, Melee, Ranged, Magic)
XP Distribution
Primary (weapon): 30%. Focus (charm) or split: 70% equally among Stamina, Int, Attack, Defense, and primary.