Authors: Ezbot & Mleaf. Translated by Stella. Last updated: Jan 2025.
Overview
Most complex class in MWI. Flexible DPS/Healer. Highest demand in dungeon parties. Recommended to level as Fire Mage first (before Magic 110), then transition.
Progression
| Magic Level | Gear | Planet |
|---|---|---|
| 1-15 | Cotton set + Wooden Nature Staff | — |
| 15-35 | Toxic Pollen ability | — |
| 35-55 | Tome of Healing +5, Bamboo Set, Purpleheart Nature Staff | Smelly Planet |
| 55-70 | Silk set + Nature’s Veil | — |
| 70-80 | Luna robe sets | — |
| 80-85 | Arcane Nature Staff | — |
| 85-95 | Jackalope Staff +5+ | — |
| 95+ | Blooming Trident +5+ | — |
Entry-Level Nature Mage
Gear: Jackalope Staff +7, Chrono Gloves +7, Tome of Healing +10, Radiant Hat +10, Luna robe sets +10, Sorcerer Boots +10, Giant Pouch, Regen ring/earrings.
Solo farm Jungle Planet for ability books.
Endgame Nature Mage
Priority: +10 Blooming Trident → +10 Chrono Gloves → +10 Magician’s Hat → +10 Bishop’s Codex. Royal nature robe sets not recommended early (less survivability than Luna).
Dungeon
| Dungeon | Team | Role |
|---|---|---|
| Chimerical Den | Nature + any DPS | Healer |
| Sinister Circus | Nature + 4 DPS | Healer |
| Enchanted Fortress | Nature + Water + Fire + Ranged + Melee | Healer |