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Melee 101

enpublish-directreviewed 2026-06-30

Last updated: Post D4 patch.

Overview

3 damage types: Smash (mace), Stab (spear), Slash (sword).

  • Smash: 9:1 Power:Attack ratio
  • Stab: 1:9 Power:Attack ratio
  • Slash: 5:5 Power:Attack ratio (recommended for simplicity)

Leveling

Level Gear Planet
1-20 Cheese Gear from Cheesesmithing Smelly single → Smelly
20-40 Smelly Planet
40-65 Enhanced weapon (keep for a while) Swamp Planet
65-85 Demonic/Fluffy BIS, high enhancements Aqua → Gobo (high 70s)
85+ Demonic/Fluffy BIS enhanced Planet of the Eyes

Best XP path: Smelly → Swamp → Swamp Elite (low profit).

Endgame Options

  • Smash: Standard, scales quickly
  • Slash: Viable, slower but great support (Parry = -10% dmg taken)
  • Stab: Only when Power is high enough, Fury effect amplifies total damage

Endgame weapons: Sundering Crossbow (parry), Cursed Bow (mayhem), Chaotic Flail (fury).

Bulwark

Weakest combat class. Only used for dungeons. Doesn’t make money. Defense scales for damage with Bulwark.