Alchemy is a production skill. Transform items through Coinify, Decompose, and Transmute. Tool: Alembic.
Actions
| Action | Base Rate | Effect |
|---|---|---|
| Coinify | 70% | Item → 5× vendor sell price in Coin |
| Decompose | 60% | Item + gold → crafting materials or essence |
| Transmute | Varies | Item + gold → different item or rare items |
Failure: item destroyed, 10% base XP. Success: full XP + outputs.
Catalysts
| Catalyst | Bonus | Use |
|---|---|---|
| Catalyst Of Coinification | ×1.15 | Coinify |
| Catalyst Of Decomposition | ×1.15 | Decompose |
| Catalyst Of Transmutation | ×1.15 | Transmute |
| Prime Catalyst | ×1.25 | Any |
Consumed only on success.
Success Rate
If Level < Item Level: Rate = Base × Catalyst × (1 + 0.9/Item_Level × (Alchemy_Lvl - Item_Lvl))
If Level ≥ Item Level: Rate = Base × Catalyst (no over-level bonus)
Laboratory
House room. Each level: +1.5% Eff, +0.05% Wisdom, +0.2% Rare Find.
Formulas
Base time: 20s. Speed: Alembics +15% to +105% base. Community buff.
XP: Base = Multiplier × (10 + item_level), Coinify ×1.0, Decompose ×1.4, Transmute ×1.6.
Gear: Alchemist’s Top (+10% Eff), Alchemist’s Bottoms (+10% Eff), Enchanted Gloves (+10% Eff). Celestial Alembic (+4% XP, +15% Rare Find).